GdUnit3 V2.4.x
What is GdUnit3?
Gd(Godot)Unit(Unit Testing)3(Godot 3.x)
GdUnit3 is an embeded unit testing framework for testing your Gd, C# Scripts and Scenes within the Godot editor.
You can use it for TDD (test driven development) and will help you get your code bug-free.
You are welcome to:
Main Features
- Write and run tests in GdScript or C#
- Embedded test Inspector in the Godot to navigate over your test suites
- Run test-suite(s) by using the context menu on FileSystem, ScriptEditor or GdUnit Inspector
- Create test’s directly from the ScriptEditor
- A Configurable template for the creation of a new test-suite
- A spacious set of Asserts use to verify your code
- Argument matchers to verify the behavior of a function call by a specified argument type.
- Fluent syntax support
- Test Fuzzing support
- Parameterized Tests (Test Cases)
- Mocking a class to simulate the implementation which you define the output of certain function
- Spy on a instance to verify that a function has been called with certain parameters.
- Mock or Spy on a Scene
- Provides a scene runner to simulate interactions on a scene
- Simulate by Input events like mouse and/or keyboard
- Simulate scene processing by a certain number of frames
- Simulate scene proccessing by waiting for a specific signal
- Simulate scene proccessing by waiting for a specific function result
- Update Notifier to install latest version from GitHub
- Command Line Tool
- Visual Studio Code extension
Test Example
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class_name GdUnitExampleTest extends GdUnitTestSuite func test_example(): assert_str("This is a example message")\ .has_length(25)\ .starts_with("This is a ex")
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namespace examples { using GdUnit3; using static GdUnit3.Assertions; [TestSuite] public class GdUnitExampleTest { [TestCase] public void Example() { AssertString("This is a example message") .HasLength(25) .StartsWith("This is a ex"); } } }